Teaching at GCM focuses on topics in computer graphics and geometric computing. Various courses and semester or master projects offer entry points to the fascinating world of 3D graphics and geometry. On the undergraduate level, Introduction to Computer Graphics focuses mainly on algorithms for realtime rendering. We study the mathematical foundations, graphical concepts, and basic algorithms to generate realistic images from digital representations of a 3D scene.

At the master level, The course Geometric Computing is concerned with mathematical concepts and efficient numerical methods for simulating and optimizing geometric models with an emphasis towards computational design for digital fabrication.

All our courses put a high emphasis on learning through hands-on experience. The material discussed during the lectures is applied in programming exercises and class projects that are designed to stimulate active learning and creative exploration. More graphics courses can be found here.

In addition to the above courses, we offer a variety of Projects at the bachelor, master, and PhD level. Projects provide an opportunity to explore a specific topic in computer graphics in depth and directly participate in our research activities.